edu.ucla.stat.SOCR.experiments
Class PokerDiceExperiment
java.lang.Object
edu.ucla.stat.SOCR.core.SOCRValueSettable
edu.ucla.stat.SOCR.core.MultiplePartsPanel
edu.ucla.stat.SOCR.core.Experiment
edu.ucla.stat.SOCR.experiments.PokerDiceExperiment
- All Implemented Interfaces:
- IExperiment, IValueSettable, Pluginable, java.awt.event.ActionListener, java.awt.event.ItemListener, java.awt.event.MouseListener, java.awt.event.MouseMotionListener, java.lang.Runnable, java.util.EventListener, java.util.Observer
public class PokerDiceExperiment
- extends Experiment
The poker dice exeperiment consists of rolling 5 dice. The variable of
interest is the type of hand: one pair, two pair, three of a kind, four of a
kind, five of a kind, or straight.
Method Summary |
void |
doExperiment()
This method defines the experiment. |
int |
evaluateHand()
Evaluate the hand |
void |
itemStateChanged(java.awt.event.ItemEvent event)
This method causes the experiment to stop when the hand is a certain
value. |
void |
reset()
Reset the experiment |
void |
step()
This method runs the the experiment one time, and add sounds depending on
the outcome of the experiment. |
void |
update()
Update the display |
Methods inherited from class edu.ucla.stat.SOCR.core.Experiment |
actionPerformed, getAppletInfo, getDisplayPane, getInstance, getName, getOnlineDescription, getResultTable, getStopChoice, getStopFreq, getTime, getUpdateChoice, graphUpdate, initialize, pasteData, resetUpdateCount, run, setShowModelDistribution, setStopFreq, setStopNow, stop |
Methods inherited from class edu.ucla.stat.SOCR.core.MultiplePartsPanel |
addGraph, addTable, addTool, addTool2, addToolbar, format, getMainPanel, getRecordTable, getTextPanel, mouseClicked, mouseDragged, mouseEntered, mouseExited, mouseMoved, mousePressed, mouseReleased, play, removeToolbar, setApplet, setName, update |
Methods inherited from class java.lang.Object |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
PokerDiceExperiment
public PokerDiceExperiment()
- Initialize the experiment: graphs, tables, dice
doExperiment
public void doExperiment()
- This method defines the experiment. The dice are rolled and the hand
evaluate
- Specified by:
doExperiment
in interface IExperiment
- Overrides:
doExperiment
in class Experiment
step
public void step()
- This method runs the the experiment one time, and add sounds depending on
the outcome of the experiment.
- Specified by:
step
in interface IExperiment
- Overrides:
step
in class Experiment
reset
public void reset()
- Reset the experiment
- Specified by:
reset
in interface IExperiment
- Overrides:
reset
in class Experiment
update
public void update()
- Update the display
- Specified by:
update
in interface IExperiment
- Overrides:
update
in class Experiment
itemStateChanged
public void itemStateChanged(java.awt.event.ItemEvent event)
- This method causes the experiment to stop when the hand is a certain
value. The method overrides the corresponding method in the parent class
Experiment
- Specified by:
itemStateChanged
in interface java.awt.event.ItemListener
- Overrides:
itemStateChanged
in class Experiment
evaluateHand
public int evaluateHand()
- Evaluate the hand