edu.ucla.stat.SOCR.games.wavelet
Class FastSymmlet8
java.lang.Object
edu.ucla.stat.SOCR.games.wavelet.FastSymmlet8
- All Implemented Interfaces:
- JSci.maths.wavelet.FWT
public final class FastSymmlet8
- extends java.lang.Object
- implements JSci.maths.wavelet.FWT
This is a very fast implementation of the
Fast Wavelet Transform. It uses in-place computations
for less memory usage. Data length should be
a power of 2 a be at least of length 8.
Handles boundaries by assuming periodicity.
Ideal for image processing or processing large
amount of data. Uses floats for more performance.
Safety is minimal, so be careful!
- Author:
- Daniel Lemire
Methods inherited from class java.lang.Object |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
FastSymmlet8
public FastSymmlet8()
transform
public void transform(double[] v)
- Specified by:
transform
in interface JSci.maths.wavelet.FWT
invTransform
public void invTransform(double[] v)
- Specified by:
invTransform
in interface JSci.maths.wavelet.FWT
transform
public static void transform(float[] v,
int last)
transform
public void transform(float[] v)
invTransform
public void invTransform(float[] v)
invTransform
public static void invTransform(float[] v,
int last)